Photogrammetric PBR Rocky Ground Materials.
Photogrammetry scanned PBR (Metal/Rough) Material with snowy variant. For use with realtime and offline renderers.
Features:
- PBR Metal/Rough workflow.
- 4096x4096px textures
- 16bits/channel for all textures
- Snowy variant built in Substance Designer from scan data.
Includes:
Two material variants (Default and Snowy), with:
- Base Colour
- Roughness
- Height
- Normal (DirectX)
- Ambient Occlusion (use Rocky Ground AO for both variants)
README's are included in the file.
Due to the high resolution and bit depth, some textures (e.g. Base Colour) will need downsampling to work with engines like Unreal Engine 4.
This can be done in Photoshop, but some extra denoising may be required for good results (particularly at lower resolutions like 2048x2048).
Digital products can not be refunded. If you have any questions, contact me at rexoanimation@gmail.com
Thank you!
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